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CudaPre3D: An Alternative Preprocessing Algorithm for Accelerating 3D Convex Hull Computation on the GPUMEI, G. , XU, N. |
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Author keywords
computational geometry, computer aided engineering, multicore processing, parallel algorithms, parallel programming
References keywords
convex(20), hull(14), hulls(5), graphics(5), algorithm(5)
Blue keywords are present in both the references section and the paper title.
About this article
Date of Publication: 2015-05-31
Volume 15, Issue 2, Year 2015, On page(s): 35 - 44
ISSN: 1582-7445, e-ISSN: 1844-7600
Digital Object Identifier: 10.4316/AECE.2015.02005
Web of Science Accession Number: 000356808900005
SCOPUS ID: 84979726246
Abstract
In the calculating of convex hulls for point sets, a preprocessing procedure that is to filter the input points by discarding non-extreme points is commonly used to improve the computational efficiency. We previously proposed a quite straightforward preprocessing approach for accelerating 2D convex hull computation on the GPU. In this paper, we extend that algorithm to being used in 3D cases. The basic ideas behind these two preprocessing algorithms are similar: first, several groups of extreme points are found according to the original set of input points and several rotated versions of the input set; then, a convex polyhedron is created using the found extreme points; and finally those interior points locating inside the formed convex polyhedron are discarded. Experimental results show that: when employing the proposed preprocessing algorithm, it achieves the speedups of about 4x on average and 5x to 6x in the best cases over the cases where the proposed approach is not used. In addition, more than 95 percent of the input points can be discarded in most experimental tests. |
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[1] CudaCHPre2D: A straightforward preprocessing approach for accelerating 2D convex hull computations on the GPU, Qin, Jiayu, Mei, Gang, Cuomo, Salvatore, Guo, Sixu, Li, Yixuan, Concurrency and Computation: Practice and Experience, ISSN 1532-0626, Issue 10, Volume 32, 2020.
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[4] CudaChain: an alternative algorithm for finding 2D convex hulls on the GPU, Mei, Gang, SpringerPlus, ISSN 2193-1801, Issue 1, Volume 5, 2016.
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[6] An evaluation of GPU filters for accelerating the 2D convex hull, Carrasco, Roberto, Ferrada, Héctor, Navarro, Cristóbal A., Hitschfeld, Nancy, Journal of Parallel and Distributed Computing, ISSN 0743-7315, Issue , 2024.
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[7] Virtual Hippocampus: A Model for Augmenting the Learning Capability of Avatar in Virtual Environments, Alzahrani, Abdulrahman, 2024 4th International Conference on Computer Communication and Information Systems (CCCIS), ISBN 979-8-3503-8954-8, 2024.
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Faculty of Electrical Engineering and Computer Science
Stefan cel Mare University of Suceava, Romania
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