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JCR Impact Factor: 0.700
JCR 5-Year IF: 0.700
SCOPUS CiteScore: 1.8
Issues per year: 4
Current issue: Aug 2024
Next issue: Nov 2024
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PUBLISHER

Stefan cel Mare
University of Suceava
Faculty of Electrical Engineering and
Computer Science
13, Universitatii Street
Suceava - 720229
ROMANIA

Print ISSN: 1582-7445
Online ISSN: 1844-7600
WorldCat: 643243560
doi: 10.4316/AECE


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2024-Jun-20
Clarivate Analytics published the InCites Journal Citations Report for 2023. The InCites JCR Impact Factor of Advances in Electrical and Computer Engineering is 0.700 (0.700 without Journal self-cites), and the InCites JCR 5-Year Impact Factor is 0.600.

2023-Jun-28
Clarivate Analytics published the InCites Journal Citations Report for 2022. The InCites JCR Impact Factor of Advances in Electrical and Computer Engineering is 0.800 (0.700 without Journal self-cites), and the InCites JCR 5-Year Impact Factor is 1.000.

2023-Jun-05
SCOPUS published the CiteScore for 2022, computed by using an improved methodology, counting the citations received in 2019-2022 and dividing the sum by the number of papers published in the same time frame. The CiteScore of Advances in Electrical and Computer Engineering for 2022 is 2.0. For "General Computer Science" we rank #134/233 and for "Electrical and Electronic Engineering" we rank #478/738.

2022-Jun-28
Clarivate Analytics published the InCites Journal Citations Report for 2021. The InCites JCR Impact Factor of Advances in Electrical and Computer Engineering is 0.825 (0.722 without Journal self-cites), and the InCites JCR 5-Year Impact Factor is 0.752.

2022-Jun-16
SCOPUS published the CiteScore for 2021, computed by using an improved methodology, counting the citations received in 2018-2021 and dividing the sum by the number of papers published in the same time frame. The CiteScore of Advances in Electrical and Computer Engineering for 2021 is 2.5, the same as for 2020 but better than all our previous results.

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  2/2015 - 8

 HIGH-IMPACT PAPER 

Extending the Tracking Distance of Fiducial Markers for Large Indoor Augmented Reality Applications

RABBI, I. See more information about RABBI, I. on SCOPUS See more information about RABBI, I. on IEEExplore See more information about RABBI, I. on Web of Science, ULLAH, S. See more information about ULLAH, S. on SCOPUS See more information about ULLAH, S. on SCOPUS See more information about ULLAH, S. on Web of Science
 
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Download PDF pdficon (915 KB) | Citation | Downloads: 955 | Views: 3,903

Author keywords
computer graphics, human computer interaction, pattern recognition, pattern matching, object detection

References keywords
reality(17), augmented(11), marker(8), virtual(7), tracking(7), applications(5)
Blue keywords are present in both the references section and the paper title.

About this article
Date of Publication: 2015-05-31
Volume 15, Issue 2, Year 2015, On page(s): 59 - 64
ISSN: 1582-7445, e-ISSN: 1844-7600
Digital Object Identifier: 10.4316/AECE.2015.02008
Web of Science Accession Number: 000356808900008
SCOPUS ID: 84979834518

Abstract
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Marker-based tracking systems provide fast, accurate and real-time tracking solution for controlled indoor augmented reality applications. Due to the short tracking distance of marker-based technique, this approach is rarely used in large indoor augmented reality applications. This paper presents the design and implementation of a new layered marker that extends the tracking distance to large environment. A step by step procedure is given to design a layered marker for any large indoor environment. The tracking method of the designed marker is presented for accurate results in a specific environment. The method of designing and tracking layered marker is demonstrated using a standard toolkit framework. The results produced while evaluating the layered marker reveal that this marker extends the tracking distance to large indoor augmented reality applications.


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Cited-By Clarivate Web of Science

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Cited-By CrossRef

[1] SkyroadAR: An Augmented Reality System for UAVs Low-Altitude Public Air Route Visualization, Tan, Junming, Ye, Huping, Xu, Chenchen, He, Hongbo, Liao, Xiaohan, Drones, ISSN 2504-446X, Issue 9, Volume 7, 2023.
Digital Object Identifier: 10.3390/drones7090587
[CrossRef]

[2] Hope Has Augmented Reality Applications in Science Education Improved Academic Achievement? An Experimental Study, Varlık, Savaş, Journal of Computer and Education Research, ISSN 2148-2896, Issue 24, Volume 12, 2024.
Digital Object Identifier: 10.18009/jcer.1425840
[CrossRef]

[3] A fuzzy rule based effective feature selection approach for augmented reality, Rajendra Thilahar, C., Sivaramakrishnan, R., Journal of Intelligent & Fuzzy Systems, ISSN 1064-1246, Issue 4, Volume 38, 2020.
Digital Object Identifier: 10.3233/JIFS-191674
[CrossRef]

[4] Gestures and marker based low-cost interactive writing board for primary education, Rehman, Inam Ur, Ullah, Sehat, Multimedia Tools and Applications, ISSN 1380-7501, Issue 1, Volume 81, 2022.
Digital Object Identifier: 10.1007/s11042-021-11366-1
[CrossRef]

[5] 2D Drawing Visualization Framework for Applying Projection-Based Augmented Reality in a Panelized Construction Manufacturing Facility: Proof of Concept, Ahn, SangJun, Han, SangUk, Al-Hussein, Mohamed, Journal of Computing in Civil Engineering, ISSN 0887-3801, Issue 5, Volume 33, 2019.
Digital Object Identifier: 10.1061/(ASCE)CP.1943-5487.0000843
[CrossRef]

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Stefan cel Mare University of Suceava, Romania


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